Detroit: Become Human is very different
from the types of games that I typically look for and play. In general, I don’t
look for games that put the story and cutscenes first (all I really have is a
Wii and a DS, and Nintendo isn’t known for these deeper and complex stories), and
when I play video games, I’ll usually do it passively, and with the sound off. That
being said, I’m not against these story based games, just unfamiliar with them.
I think this game is very ambitious with its storyline, and the ability to have
multiple storylines based on the decisions of the character really lends well
to enhancing the experience. It presents an intricate and extensive world that is
interesting to explore and feels like more than just a vessel for gameplay. The
near future aspect, although I’m sure it will become dated in the future,
brings an interesting perspective that comments on current technological trends
that I’m sure we will have to address in the real world at some point. Now that
the story has kicked off, I expect the story to dig deeper into the grittier
and darker parts of this universe that will hit harder and force the players
(us) into some intense and likely emotional experiences. I think this game will
have great potential (depending on how the story goes) and replayability due to
its multiple endings. I do wish that the game did have some more actual
gameplay elements, but for the purpose of playing in class I’m actually glad
that we don’t have to watch people slog through gameplay and can just stick to enjoying
the story. I’m excited to see what happens next.
I think it’s incredibly fair for Detroit: Become Human to have an M Rating. It deals with heavy themes, including lots of violence and murder (somehow in every character’s arc but especially in Connor’s, the literal homicide investigator), characters like Lieutenant Anderson who swear constantly, signs of alcoholism and drug use (whatever Red Ice), and domestic abuse (including both child and elder abuse). The game also deals with heavy themes of identity along with intense and consequential decision making that younger audiences may not be…mature enough to handle. I don’t think this game would appeal to many kids or younger teens in the first place, and even though it doesn’t involve humans I think the junkyard scene would be traumatizing as well. I can’t imagine this game receiving anything less than a 17+ rating.
Comments
Post a Comment