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Detroit: Become Human - Blog #1: "First" Impressions, 3 Days Later


            Detroit: Become Human is very different from the types of games that I typically look for and play. In general, I don’t look for games that put the story and cutscenes first (all I really have is a Wii and a DS, and Nintendo isn’t known for these deeper and complex stories), and when I play video games, I’ll usually do it passively, and with the sound off. That being said, I’m not against these story based games, just unfamiliar with them. I think this game is very ambitious with its storyline, and the ability to have multiple storylines based on the decisions of the character really lends well to enhancing the experience. It presents an intricate and extensive world that is interesting to explore and feels like more than just a vessel for gameplay. The near future aspect, although I’m sure it will become dated in the future, brings an interesting perspective that comments on current technological trends that I’m sure we will have to address in the real world at some point. Now that the story has kicked off, I expect the story to dig deeper into the grittier and darker parts of this universe that will hit harder and force the players (us) into some intense and likely emotional experiences. I think this game will have great potential (depending on how the story goes) and replayability due to its multiple endings. I do wish that the game did have some more actual gameplay elements, but for the purpose of playing in class I’m actually glad that we don’t have to watch people slog through gameplay and can just stick to enjoying the story. I’m excited to see what happens next.

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