I think it’s
incredibly fair for Detroit: Become Human
to have an M Rating. It deals with heavy themes, including lots of violence
and murder (somehow in every character’s arc but especially in Connor’s, the
literal homicide investigator), characters like Lieutenant Anderson who swear
constantly, signs of alcoholism and drug use (whatever Red Ice), and domestic
abuse (including both child and elder abuse). The game also deals with heavy
themes of identity along with intense and consequential decision making that younger
audiences may not be…mature enough to handle. I don’t think this game would
appeal to many kids or younger teens in the first place, and even though it doesn’t
involve humans I think the junkyard scene would be traumatizing as well. I can’t
imagine this game receiving anything less than a 17+ rating.
When we first got into this game, I wasn’t sure how I felt about the hyper realistic details of the characters. They obviously didn’t look human, and even though the graphics were just imperfect enough to kind of strike that into that uncanny valley line, I thought it worked for the androids, who purposely mimic human behaviour. Unfortunately, minus their mannerisms, the humans and androids are basically indistinguishable, which does not bode well for the equally uncanny valley human beings. It’s almost perfect, but not quite. Although I typically prefer stylized graphics (since I think in general they age better [see: cartoony Legend of Zelda Wind Waker vs dated Twilight Princess, which both came out on GameCube around the same time]) I feel like they would clash with the grittier realism that the story tries to portray. It’s also harder to be scary (see Zlatik from Toy Story and his monstrosity machin...
Comments
Post a Comment